Lurkit Platform - Release Notes (Santa brought it early, Nov 2025)
By
Lurkit Team
●
November 17, 2025
Okay, it’s not the festive season quite yet, but we’re here with an early gift anyway. A freshly wrapped bundle of new features and bug fixes for your bestest content creator platform.
New features
Updates to the edit flow of Quests:
- What was “Goals and Info” has been split out into two separate sections: "Details & Media" and "Objectives". We've also given them a fresh lick of paint.
- Improved Steam import logic in Quest edit so that we now auto-select a thumbnail and a hero video (when available). The game’s poster from IGDB is no longer removed when importing from Stream. (Note: this only affects the Quest edit flow for now.)
- Thumbnails are now required before you can save a Quest.
Bug fixes
- Fixed an issue where clicking on a creator in the Mission results tab could unexpectedly redirect you.
- Average channels are now displayed correctly in the “Days of the week breakdown” on a Game details page in Insights.
- Improved evaluation of NOT-requirements for creators on activation details pages and during Creator Program onboarding.
- Custom date ranges on the Insights game details page now behave correctly regardless of the user’s timezone.
- Harmonized the video player (Steam imported) behaviour in Activation descriptions to be similar to Steam.
We’ve also made some under-the-bonnet improvements, paving the way for future updates.
That’s all for now. We’ll have another update as soon as Rudolph finishes his warmups. Please direct your Lurkit-related problems or suggestions here. We’re ho ho hoping to hear from you soon.





